//==============================================================================
// Cinematic Pirate Ship_anim.txt
//==============================================================================

//==============================================================================
define Rubble
{
   set hotspot
   {
      version
      {
         Visual Building E Rubble5x5
      }
   }  
}
//==============================================================================
define Rubble1
{
   set hotspot
   {
      version
      {
         Visual Building N Rubble5x5
      }
   }  
}
//==============================================================================
anim Idle
{
	SetSelector
	{
		VariationLogic
		set hotspot
		{
			version
			{
				Visual siege camp
				connect righthand Rubble hotspot
                                connect smoke0 smoke hotspot
				connect smoke1 smoke hotspot
                                connect smoke2 smoke hotspot
                                connect smoke3 smoke hotspot
                                connect smoke4 smoke hotspot
			}
		}
		
	}	
}
